I applied through an employee referral. The process took 3 days. I interviewed at Electronic Arts (Redwood City, CA) in Jan 2015
Interview
Few layers of interview, technical test, non-technical interview, technical interview.
They started with a phone interview verifying basic stuff, than brought me for a fair standard "can you actually program" written test. After that was a series of technical interviews (back to back) with the different groups and technical managers.
Asked pretty standard stuff, but fairly specific about the languages I'd be working with some general optimization questions peppered in.
Interview questions [1]
Question 1
Asked a lot of language specific questions - best way divide strings in various languages, most optimized sorting methods, performance differences, etc.
My experience with the initial recruiter screening was disappointing. The interviewer seemed disengaged, barely made eye contact, and treated the screening as a perfunctory task, wrapping it up in just 10 minutes. Despite my thorough preparation and follow-up questions, the conversation felt dismissive rather than professional.
I applied online. I interviewed at Electronic Arts in Mar 2026
Interview
The process was professional and moved at a great pace. It started with a recruiter screen, followed by a meeting with the hiring manager, and concluded with three panel interviews. Each conversation felt like a genuine peer-to-peer discussion about building high-performance platforms. The recruitment team was very communicative and open throughout the negotiation. Overall, a very positive experience.
I interviewed at Electronic Arts (Redwood City, CA)
Interview
The interview process was good and thorough. It was great to chat about my experience with the hiring manager. The process started with a recruiter screen then a hiring manager interview.