Working at Electronic Arts | Glassdoor.ca

Electronic Arts Overview

www.ea.com
Redwood City, CA (US)
5001 to 10000 employees
1982
Company - Public (EA)
Video Games
$2 to $5 billion (USD) per year
Riot Games, Google, Activision Blizzard
With over 300 million players around the world playing our games, there has never been a more exciting time to be a part of Electronic Arts.

We exist to Inspire the World to Play. At EA, we have an unprecedented opportunity to create amazing experiences for ... Read more

Mission: We exist to inspire the world to play.


Glassdoor Awards

Best Places to Work: 2017 (#19), 2016 (#11)

Highest Rated CEOs: 2017 (#11), 2016 (#3)

Electronic Arts Reviews

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  • "Quality Analyst"

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    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Quality Assurance Analyst in Vancouver, BC
    Current Employee - Quality Assurance Analyst in Vancouver, BC
    Recommends
    Positive Outlook
    Approves of CEO

    I have been working at Electronic Arts full-time (More than 8 years)

    Pros

    The amenities at EA are really good like the gym, sauna, basketball court, soccer field, physio therapy, massage therapy etc.
    Company events that happen year round are very fun and family friendly.
    A good work environment.

    Cons

    Salary progression takes quite a long time.
    Not that many career grow opportunities need a more diverse career path.

    Advice to Management

    Salary needs to be more competitive to market.
    Need more growth in the role to keep interest.

See All 1,736 Reviews

Electronic Arts Photos

Electronic Arts photo of: EA Headquarters
Electronic Arts photo of: EA Vancouver
Electronic Arts photo of: EA Tokyo
Electronic Arts photo of: EA Tiburon
Electronic Arts photo of: DICE Stockholm
Electronic Arts photo of: Motive Studios
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Electronic Arts Interviews

Experience

Experience
63%
19%
18%

Getting an Interview

Getting an Interview
47%
17%
15%
13
3
3
2

Difficulty

2.7
Average

Difficulty

Hard
Average
Easy
  1.  

    Directeur adjoint Interview

    Anonymous Employee in Miami, FL (US)
    Accepted Offer
    Positive Experience
    Difficult Interview

    Application

    I applied online. The process took 1+ week. I interviewed at Electronic Arts (Miami, FL (US)) in October-2015.

    Interview

    En etant passionner de jeux video je decide de minscrire a Electronics Arts pour realiser mon reve detudiant. Jespere que vous accepterez ma demande. Merci davance pour ladhesion a lentreprise

    Negotiation

    Etre poli et parler serieusement pas faire de fotes dorthographes aussi cest tres important pour votre cv

See All 469 Interviews

Company Updates

  • Meet Lianne, Software Engineer at EA Vancouver!

    Meet Lianne Lardizabal

    As a lover of software development and creating art, EA's video game products undoubtedly sparked my interest in the company. I applied online for a Software Engineer role and went through the interview process shortly after. The next day, I was given a job offer! What do you do at EA?

  • Learn more about how the cutting-edge Real Player Motion Technology was used to create the lifelike characters in The Journey: Hunter Returns.

    Behind Closed Doors - The Journey: Hunter Returns

    "Three different technologies were used to create a player's likeness in The Journey so that they looked and acted like themselves," Nigel explains. 3D Scanning - This is the process used to create a static 3D likeness of a player. The system consists of 20 DSLR cameras set up in an arc surrounding the player.

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Electronic Arts Awards & Accolades

  • Best Places to Work for LGBT Equality, Human Rights Campaign’s (HRC) Corporate Equality Index, 2017
  • Achievers 50 Most Engaged Workplaces™ in North America, Achievers 50, 2017
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