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      Riot Games

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      Software Engineering Interview

      Nov 9, 2021
      Anonymous interview candidate
      No offer
      Neutral experience
      Difficult interview

      Application

      I applied online. I interviewed at Riot Games

      Interview

      Hackerrank Coding challenge, Is 2 hours long and has 5 questions, 1 question might be related to the others after it. You do get a 14 days window to prepare for it. Good luck!

      Interview questions [1]

      Question 1

      2 hour, 5 question coding challenge.
      Answer question
      2

      Other Software Engineering interview reviews for Riot Games

      Software Engineering Interview

      Oct 15, 2015
      Anonymous interview candidate
      Saint Louis, MO
      No offer
      Positive experience
      Average interview

      Application

      I applied through university. I interviewed at Riot Games (Saint Louis, MO) in Oct 2015

      Interview

      First went through the personal questions then went through the technical questions. The personal questions were: "Describe the moment when you had to give someone advice," and "Tell me an instance when you had to actually consider UI"Nothing special. Technical interview, like most of the other companies would, is the deciding factor. Just make sure crunch down the technical stuffs.

      Interview questions [1]

      Question 1

      Asked specific stuff related to your resume
      Answer question

      Software Engineering Interview

      Mar 15, 2015
      Anonymous interview candidate
      Santa Monica, CA
      No offer
      Positive experience
      Difficult interview

      Application

      I applied online. I interviewed at Riot Games (Santa Monica, CA)

      Interview

      It took a long time to get each interview, because it took the producer 2-3 weeks before responding to my emails. Sometimes I had to email him 4 times before getting a response. Eventually though, I got a technical phone interview, and a month later, Riot flew me down to Santa Monica for an onsite interview. The onsite consisted of a tour, lunch, and an extensive ( like 9 hours! ) series of interviews with various members of the team.

      Interview questions [4]

      Question 1

      How does the bandwidth vary between lighting using deferred rendering and forward rendering based on the number of lights?
      Answer question

      Question 2

      Describe the different types of casts in C++. Which of them are run-time, and how are they implemented?
      Answer question

      Question 3

      Implement an in-order binary tree traversal recursively and iteratively.
      2 Answers

      Question 4

      Why should we choose you over the other applicants?
      Answer question
      18

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