The scenario: there is a rocket crash on a hill surrounded by fog and two monkeys survived.
ToDos
● This is a mobile project;
● Use URP lighting for this project;
● The style is cartoonish;
● Materials should be color only, no need for textures. Except for the monkeys;
○ You can use textures if you like, it’s up to you, but it is a low priority;
● The plane around the hills should look like a fog;
● One monkey should be running around using the animation provided;
● Place the other monkey still below the post light, swapping between idle and idleNasty animations;
● Optional: create some shader using HLSL coding;
● FXs:
○ Fire in the rocket engine (front part);
○ Smoke from the rocket turbine;
○ Sparkles from someplace in the rocket indicating damage;
○ Water coming out of the pipe from the wall;
○ Post light blinking sometimes;
○ Dust coming out of the steps from the running monkey;
○ Ambiance particles;
● Light and mood:
○ It’s your choice: day, night, golden hour, happy, sinister, etc.
○ Optional: bake + light and reflection probes
● Cameras:
○ Use Unity Timeline and/or Cinemachine to control the camera.
○ One high camera rotating around the hill, keeping it as the main subject;
○ Another camera close to the standstill monkey;
○ Another camera for the rocket;
○ Swap between them from time to time.
● UI:
○ Use Unity UI to set up controls for some of the ideas above.
The test is a timebox of 32 work hours (4 workdays) over a 2 weeks period. The expectation is that you explore and showcase your creativity to make this scene great again within the time allotted.