I applied online. I interviewed at Design Interactive
Interview
The interview process began with conversations with company personnel via LinkedIn. I was then asked to submit my resume through the company website. At the point where I had a formal "interview" via Google Hangouts, I had already met various company personnel at conferences and events. The interview itself was thought provoking and I left with a good feeling about the interviewers.
I applied online. The process took 6 weeks. I interviewed at Design Interactive (Orlando, FL) in Jan 2019
Interview
I participated in a phone interview with HR, then was scheduled for a phone interview with the Hiring Manager, then a few weeks later was asked to come in for an in-person interview with Hiring Manager and team.
Interview questions [1]
Question 1
Based on your human factors experience, name a product that is well designed.
I applied online. The process took 4 weeks. I interviewed at Design Interactive (Orlando, FL) in Nov 2017
Interview
From talking to other employees, it sounds like the number and type of interviews varies depending on what team you're applying for. For me, I had a phone interview with human resources, followed by an in-person interview with a few of the people I'd be working with the most closely. In-person interviews tend to be pretty friendly and informal- they don't have a written-up list of questions or anything- and they usually give you a tour of the office and introduce you to some other people you'd be working with if you got the job.
The interviews also tend to be pretty intense. Interviewers will ask you to try to solve unexpected problems that they are currently trying to solve; they want to see what your problem-solving process is like. I would say my in-person interview was the most difficult interview I've ever had, and I left it (erroneously) thinking that I'd done poorly and wouldn't get a job offer.
Interview questions [1]
Question 1
The primary questions I was asked had to do with how I would address issues with extended reality systems.