Software Engineer applicants have rated the interview process at Stripe with 3.2 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 48% positive. To compare, the company-average is 49.4% positive. This is according to Glassdoor user ratings.
Candidates applying for Software Engineer roles take an average of 19 days to get hired, when considering 48 user submitted interviews for this role. To compare, the hiring process at Stripe overall takes an average of 21 days.
Common stages of the interview process at Stripe as a Software Engineer according to 48 Glassdoor interviews include:
Phone interview: 33%
One on one interview: 27%
Skills test: 18%
Presentation: 7%
Group panel interview: 5%
Other: 5%
Background check: 2%
Personality test: 2%
IQ intelligence test: 2%
Here are the most commonly searched roles for interview reports -
I applied through an employee referral. The process took 1+ week. I interviewed at Stripe in Aug 2017
Interview
I was submitted via internal referral. Had a pleasant chat with the recruiter, talking about Stripe and my career, as well as potential roles. Was then dismissed, with no explanation given. Given that I was an internal referral, this is particularly frustrating and disrespectful on the part of Stripe - do not waste your time.
Interview questions [1]
Question 1
Describe your career so far. General discovery questions.
First an OA which is very hard, you have to be really fast. Then HR call and then phone round. Unfortunately I got unlucky and my interviewer was doing something else while doing the interview, he was muted and I had to ask for his attention twice. Of course in the end he said I did very well and one day later I was rejected. The phone round is not particularly difficult but you have to be fast and talking too much will cost you.
Interview questions [1]
Question 1
They have a bunch of questions about string parsing, more often than not you will need to read a CSV so know how to do that, and know how to use the split function.
1 round of team screen - go/no go with a multi step problem
Design - classic interview
Integration - work on integrating some new systems
Bug bash - find and solve a bug
Programming exercise - same as team screen maybe a bit harder
I applied through a recruiter. I interviewed at Stripe in Jul 2026
Interview
started with a quick recruiter chat (checking developer infrastructure know-how), followed by a 45-min live coding screen where they look for production ready code. onsite was 5 rounds: coding, bug bash, integration, system design, and behavioral. bug bash was the most interesting part. they just drop you into a random repo with failing tests and watch how you track down the root cause. integration is pure API work - reading docs and wiring things up, but they lean heavy on error handling. sys design felt very grounded. instead of drawing huge scalable architecture, we basically just talked through failure modes and backward compatibility.behavioral was standard. across the board, stripe cares way more about readable code and communication than tricky algorithms.for prep, practice reading other people's code and fixing bugs. i had a mock on prepfully with a stripe SWE to test my bug bash process, and it really highlighted some messy debugging habits i had. tough loop, but it actually feels like real engineering.
Interview questions [1]
Question 1
Given a stream of Stripe checkout session events, identify sessions abandoned at each step of the checkout flow and calculate conversion rates