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ProsSome of the best people I've had the pleasure of working with. Everyone was respectful, everyone had a ton of fun, and there were plenty of opportunities to learn at regularly scheduled "learning
ConsNo clear sense of how to transition out of traditional mobile "decoration" games from management. No game designers were on staff when I was there, and after a series of layoffs employee morale took
Advice to ManagementBe willing to accept the risk that a creative industry necessitates, and trust that you've hired smart people who are capable and will do their job to the best of their ability.
I applied online. The process took 2 days. I interviewed at TinyCo (United States) in Dec 2017
InterviewI spoke with a Recruiter who described the company and discussed a bit about the position with me for around 15 minutes and sent me a test to take before the end of the day. I submitted the completed test the next day and got a rejection email about four hours later.
Analyze a piece of code and note any problems you see in it. Bonus: Note how RAII could simplify the code.Answer Question