Electronic Arts Seattle Office

Electronic Arts Seattle, WA (US)

3.6
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Employees rate Seattle 3.7% lower than the overall average

Electronic Arts Seattle, WA (US) Reviews

  • Helpful (4)

    "New senior employee experience"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Senior Software Engineer in Seattle, WA (US)
    Current Employee - Senior Software Engineer in Seattle, WA (US)
    Recommends
    Positive Outlook
    Approves of CEO

    I have been working at Electronic Arts full-time (Less than a year)

    Pros

    As I went through the interview stages with EA, I had the same concerns that anyone interviewing with EA would - after the many years of terrible reviews and being rated as the worst company to work for, how has the company changed?

    The answer from everyone was the same, but all in their own words, not some company line. Since Andrew Wilson took over as CEO, the poor culture is a thing of the past, and they've had no exposure to it (all were with the company for 1-3 years). I took them at their word and accepted an offer.

    The company structure is relatively flat, without tons of needless levels of management. Where at a typical large company you'd see a structure like IC -> manager -> sr. manager -> director -> sr. director -> vp -> svp -> evp -> c-level, there are a few less levels of management here. This is a great thing which allows decisions to be made faster without the typical management gridlock of slow-moving large companies.

    Working at EA has been a great experience so far, my colleagues are fun to work with, and the company is showing record numbers. I've had exposure to all levels of the company, up to and including the CTO, management is supportive of my career growth, and I'm getting to work on some great games. I couldn't have hoped for a better experience, and my interviewers were right - the company has changed.

    Cons

    There's the traditional trade-off between a large company and a startup, small and agile with lots of risk and potential reward vs. large, a bit slower (though not as slow as you might expect due to the management structure, as mentioned above), stable, and a guaranteed future. I've been with both large companies and startups, so I knew what to expect, and as long as you do too, this isn't necessarily a con - it's just different.

    Advice to Management

    Keep it up!

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Electronic Arts Seattle, WA (US) Jobs

Electronic Arts Seattle, WA (US) Salaries

Salaries in $ (USD)
Average
Min
Max
About $99k - $122k
$99k
$122k
About $99k - $122k
$99k
$122k
About $92k - $116k
$92k
$116k
About $92k - $116k
$92k
$116k
About $122k - $140k
$122k
$140k
About $122k - $140k
$122k
$140k

Electronic Arts Seattle, WA (US) Interviews

Experience

Experience
100%
0%
0%

Getting an Interview

Getting an Interview
34%
33%
33%

Difficulty

3.0
Average

Difficulty

Hard
Average
Easy
  1. Helpful (2)  

    Software Engineer Interview

    Anonymous Employee in Seattle, WA (US)
    Accepted Offer
    Positive Experience
    Average Interview

    Application

    I applied online. The process took 4 weeks. I interviewed at Electronic Arts (Seattle, WA (US)).

    Interview

    I applied online via the EA website. About a week later, I got an email requesting a phone interview. In that interview with a hiring manager, we discussed my educational, career, and research history, mostly background stuff, very light. Hiring manager was very kind and responsive.

    Following that, about a week later, I had a technical phone interview where I coded in a shared document. General questions relates to different data types, followed by an implementation of a cpp datatype conversion algorithm. Wasn't too challenging, and the interviewer walked me through a couple critiques and the problem itself.

    A couple weeks past without response, but fortunately ended with a request for an on-site interview. I met with them a couple days later, had a series of interviews with engineers that I would be working with, both technical and personality interviews, lasting about 5-6 hours in all. I coded on a white board in response to general algorithm questions, mostly pseudo code. Nothing too difficult, and all very interesting and honestly kind of fun. Interviewers were kind and assisted in guiding towards the right solution.

    A couple days later, I got an offer and accepted.

    Interview Questions

    • (Phone interview) Signed an NDA, so no specifics, but I was asked about how I would convert from one datatype to another datatype efficiently.   Answer Question
    • (On-site interview) Signed an NDA, so no specifics, but I was asked about how I would implement a couple algorithms that acted on various cpp data types. Also general algorithm problems related to social media tasks.   Answer Question
See All Interviews