Electronic Arts Burnaby Office

Electronic Arts Burnaby, BC

3.9
StarStarStarStarStar
Rating TrendsRating Trends

Employees rate Burnaby 4.3% higher than the overall average

Electronic Arts Burnaby, BC Reviews

  • "Great company"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Former Contractor - Environment Artist in Burnaby, BC
    Former Contractor - Environment Artist in Burnaby, BC
    Recommends
    Positive Outlook
    No opinion of CEO

    I worked at Electronic Arts as a contractor (More than a year)

    Pros

    great environment, fancy facility.

    Cons

    Its always only a contract.

See All Reviews

Electronic Arts Burnaby, BC Photos

Electronic Arts photo of: EA Vancouver
Electronic Arts photo of: Outside of the EA Burnaby campus
Electronic Arts photo of: EA sports soccer field
Electronic Arts photo of: Football field

Electronic Arts Burnaby, BC Jobs

Electronic Arts Burnaby, BC Salaries

Salaries in $ (CAD)
Average
Min
Max
$91,309 per year
$80k
$110k
$91,309 per year
$80k
$110k
$75,989 per year
$68k
$88k
$75,989 per year
$68k
$88k
$85,936 per year
$68k
$113k
$85,936 per year
$68k
$113k

Electronic Arts Burnaby, BC Interviews

Experience

Experience
61%
22%
17%

Getting an Interview

Getting an Interview
40%
33%
12%
12
3

Difficulty

2.8
Average

Difficulty

Hard
Average
Easy
  1. Helpful (1)  

    Associate Software Engineer Interview

    Anonymous Employee in Burnaby, BC
    Accepted Offer
    Positive Experience
    Difficult Interview

    Application

    I applied online. The process took 2 weeks. I interviewed at Electronic Arts (Burnaby, BC) in February-2011.

    Interview

    Applied Online then did an HR Interview which led to several team interviews over the phone. HR interview involved mostly asking about my experience and what I'm looking for in terms of a company and some other general questions. Team interviews were EXTREMELY technical and challenging!

    The questions asked involved a large variety including sorting, searching, animation, memory optimization, computer graphics concepts (rendering), frameworks such as XNA, general C++/C#/Objective-C questions along with a bunch of general algorithm questions such as run times of algorithms!

    Interview Questions

    • How to grow an array in a way that provides constant insertion time on average case   1 Answer

    Negotiation

    Was not able to negotiate anything

See All Interviews