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LBC Studios

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LBC Studios

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Have questions about working at LBC Studios? Read answers to frequently asked questions to help you make a choice before applying to a job or accepting a job offer.

Whether it's about compensation and benefits, culture and diversity, or you're curious to know more about the work environment, find out from employees what it's like to work at LBC Studios.

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What is health insurance like at LBC Studios?

1 English review out of 1

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March 26, 2022


- Good team of people -Benefits are mediocre -you get an extended wallet for health insurance starting at 1000 dollars and goes up from there depending on your need and your negotiation skills. Means you pay out of pocket and then get reimbursed for the costs . Once you use your wallet up though you have to pay everything out of pocket so it would really suck if you are unhealthy and are sick - long term. -A good hit (hempire) it is an old game , over 5 yrs old now . - they are ambitious -they have a bunch of Canadian awards about workplace even though i feel like that was all a lie and just for good PR . not really a positive .


-LBC Studios (Langley British Columbia ) that's what the studio brand means . Which is a weird way to brand a game studio . -lack of leadership -lack of training for inexperienced employees - salary isn't as competitive as it should be - They don't really have there own identity (policies ) they just stick with what the basic rules are in the province for salary raises, and severance checks . The bare minimum . - Lack of overall identity of the studio . The upper management really lacks any sort of experience running a game studio . They are also not overly passionate about tech / or games . Its more of a studio where they believe it can get rich quick . -Hempire is the only successful title that was mainly all outsourced . -No in house successes yet. - Lack of vision for the brand of the studio holistically . -Need leaders with years of gaming experience . -Listen to your employees more . - People at the studio have rose colored glasses on when it comes to how things are going . Most of all the reviews are pretty fake . - Oh yea never worked at a studio where literally half your or more of your sprint consists of days/hours of meetings for everyone . I think most meetings should just be between leads . - They believe in collaborating as a team , which is all good and fun but its beneficial to be inspired vs collab on art for example to many cooks in the kitchen make it a mess. -Leadership needs a AD or Creative Director to make things more on brand. -Burnout is real at this studio .

Advice to Management

-listen to employees - Understand the scope of games - iterate earlier instead of tanking late and then re designing the game -Don't rely on just data but on your employees . LBC is a slave to the data . - Don't do a major Ip unless you have had a bit more successes or failures and make sure to 100 percent learn from your failures . -Change management style cause It does not work . - Need to be able to have a hybrid of management style not just one way for the whole project . -

you get an extended wallet for health insurance starting at 1000 dollars and goes up from there depending on your need and your negotiation skills.

March 26, 2022

Reviewed by: Anonymous (Anonymous Employee)

1 English review out of 1

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