Compare Kabam vs TinyCo BETA

See how TinyCo vs. Kabam compare on employee ratings, job openings, CEO approval, business outlook and more.
Kabam company icon

Kabam

TinyCo company icon

TinyCo

Employee Ratings

Overall Rating
(full-time and part-time employees only)
Overall Rating
(full-time and part-time employees only)
4.1
(based on 13 reviews)
Overall Rating
(full-time and part-time employees only)
3.1
(based on 66 reviews)
Career Opportunities
Career Opportunities
4.1
Career Opportunities
3.2
Compensation & Benefits
Compensation & Benefits
4.0
Compensation & Benefits
3.2
Work-life balance
Work-life balance
4.1
Work-life balance
3.2
Senior Management
Senior Management
3.8
Senior Management
2.6
Culture & Values
Culture & Values
4.2
Culture & Values
3.5
CEO Approval
CEO Approval
Kabam Ceo Tim Fields
100%
100%Tim Fields
CEO Approval
TinyCo Ceo Chris DeWolfe
N/AChris DeWolfe
% Recommend to a friend
% Recommend to a friend
100%
% Recommend to a friend
48%
Positive Business Outlook
Positive Business Outlook
81%
Positive Business Outlook
41%

Salaries

Salaries for similar jobs
Salaries for similar jobs
Senior Software Engineer3 Salaries
CA$114,835/yr
Project Manager1 Salaries
CA$132,443/yr
Salaries for similar jobs
Software Engineer1 Salaries
CA$66,246/yr

What Employees Say

Pros
Pros
"Free lunch"(in 31 reviews)
"Work life balance"(in 16 reviews)
Pros
"Catered dinners"(in 10 reviews)
"Talented people"(in 9 reviews)
Cons
Cons
"Work life balance"(in 8 reviews)
"Upper management"(in 6 reviews)
Cons
"Upper management"(in 10 reviews)
"Decision making"(in 4 reviews)
Featured Review

Former Employee - Project Manager

I worked at Kabam full-time for more than 3 years

Pros

The studio has many opportunities for growth. Great benefits, and phenomenal people to work with. It’s a great game studio.

Cons

There is sometimes crunch periods where things must absolutely get done. This is not really a bad thing. The pressure isn’t extreme.

Former Employee - Software Engineer

I worked at TinyCo full-time for more than a year

Pros

Some of the best people I've had the pleasure of working with. Everyone was respectful, everyone had a ton of fun, and there were plenty of opportunities to learn at regularly scheduled "learning... lunches." Individual employees were given a lot of freedom in both how to accomplish the tasks they were given and the manner in which they worked, as long as those freedoms were not abused.

Cons

No clear sense of how to transition out of traditional mobile "decoration" games from management. No game designers were on staff when I was there, and after a series of layoffs employee morale took... quite a hit.

Advice to Management

Be willing to accept the risk that a creative industry necessitates, and trust that you've hired smart people who are capable and will do their job to the best of their ability.

Job Postings