What does a Technical Artist do?

Technical artists act as links between artists and programmers while working on a game and serve as a hybrid between artists and programmers. They work closely with the lead artist, creative director, and lead programmers working on the project and set up and maintain the workflow. They also investigate new techniques to implement along the way. Technical artists review completed art, which could include a character or environment background. After they are delivered, technical artists must ensure the art designs maintain standards of visual quality.

Technical artists prepare and design character systems including cloth and collaborate with environment artists and other programmers to optimize environments and establish physical barriers. Technical artists also create custom tools that are carried out using scripting languages, including modeling and animation packages. They oversee and research the implementation of rendering techniques, including standard and specular maps and pixel shaders. Technical artists must know console hardware architecture and are highly skilled in 3D graphics software with a fluency in lighting and rendering, texturing, and graphics-related programming languages.

Education--
Work/Life Balance
4.1 ★
Salary Range--
Career Opportunity
3.7 ★
Avg. Experience2-4 years

Technical Artist Salaries

Average Base Pay

$71,557 /yr
Same as national average
Not including cash compensation
See More Insights
$50K
Median: $72K
$102K
See More Insights
Glassdoor Estimated Salary

Technical Artist Career Path

Learn how to become a Technical Artist, what skills and education you need to succeed, and what level of pay to expect at each step on your career path.

See Career Path

Technical Artist Insights

Read what Technical Artist professionals have to say about their job experiences and view top companies for this career.
Fortitude GamesFortitude Games
Technical Artist
Mar. 25, 2021

“There is good emphasis on personal and career development that helps elevate the talents within the studio even further.”

SalesforceSalesforce
Technical Producer
Apr. 2, 2020

“And the billable utilization goal was pushed so much that they started tying it to the quarterly bonuses.”

GameloftGameloft
Technical Artist
Feb. 22, 2021

“The projects we get to work on are fun and the people are awesome.”

Imagination TechnologiesImagination Technologies
Graduate Technical Artist
Jan. 5, 2021

“Compared to my friends starting in the games industry I was being pay a decent amount more.”

MOTIONX STUDIO
Technical Artist
May 18, 2021

“Hard work and overtime.”

SuperformulaSuperformula
Technical Producer
Apr. 26, 2021

“I've accepted that there's no such thing as a perfect company and the best characteristic of a company is its ability to listen and change.”

Ovation (TN)
Technical Producer
Aug. 13, 2020

“Direct Supervisor was not helpful”

UbisoftUbisoft
Technical Artist
Dec. 23, 2019

“Low salary compared to other jobs in the same field”

See More

Technical Artist Interviews

Related Careers

Concept Artist
$62,428
No skills overlap
Animator
$58,316
No skills overlap
3D Artist
$55,556
No skills overlap
Character Artist
$61,094
No skills overlap

Technical Artist jobs