Electronic Arts

  www.ea.com
  www.ea.com
There are newer employer reviews for Electronic Arts

2 people found this helpful  

Good job if you can get it

  • Comp & Benefits
  • Work/Life Balance
  • Senior Management
  • Culture & Values
  • Career Opportunities
Current Employee - Senior Engineer in Burnaby, BC
Current Employee - Senior Engineer in Burnaby, BC

I have been working at Electronic Arts full-time (more than 10 years)

Pros

Mature company that normally get it. There are lots of senior engineers that will not put up with crazy over time and the like. Not to say it is easy but that is part of the fun too.

Cons

It will depend a lot on the team however. Starting out in games is hard however once you have worked a few years things get better.

Advice to ManagementAdvice

Continue to take risks on good games. We have spent too much on some of the companies we have bought. Star wars didn't turn out so well.

Recommends
Neutral Outlook
Disapproves of CEO

831 Other Employee Reviews for Electronic Arts (View Most Recent)

Sort: Rating Date
  1. 1 person found this helpful  

    A great company to Learn and Grow

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Anonymous Employee in Burnaby, BC
    Current Employee - Anonymous Employee in Burnaby, BC

    I have been working at Electronic Arts full-time (more than an year)

    Pros

    If you work hard, you will get noticed. At electronic arts you are surrounded by some of the top designers, artists, programmers, DD's... whatever field you are interested in, you can learn from the best

    Cons

    If you do not reach out to people and state your ambitions, do not expect any opportunities to come to you. Pay your dues.

    Advice to ManagementAdvice

    Think consumer first

    Recommends
    Positive Outlook
    Approves of CEO
  2. 4 people found this helpful  

    Great growing experience

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Assistant Producer in Vancouver, BC
    Former Employee - Assistant Producer in Vancouver, BC

    I worked at Electronic Arts full-time (more than an year)

    Pros

    Was promoted from a game testing position before I graduated college. I stayed here for little over 1 year.

    -Great talents. Lots of personal growth opportunities. Lots of people with wide perception and long-term vision.
    -People genuinely care about their products(at least in the FIFA studio)
    -Beautiful building. Good cafeteria and services. Sort of like a mini city inside.
    -Great benefits and perks outside of your base salary.
    -If you speak up and have good logic behind it, you'll largely get your voice heard.

    Cons

    The easiest problem to see in this big company: Slow and sluggish.

    -Managers are often in meetings and are unavailable. Have very little time to look after employees

    -Vancouver building is huge. It's hard to find people and places. If meetings are on different floors of different buildings, it consumes a good amount of time.

    -Above 2 points slows down the decision making process. Significantly.

    -It doesn't help that there are often no clear person in responsibility that 'calls the shots'. It's democratic, but too democratic sometimes, hence things don't get done.

    -Crunch time. Very stressful. Managers get pretty unethical around these times if schedule becomes really tight.

    -There are great Project Managers and some mediocre ones. The mediocre ones stick to their own line of thought far too much and leaves no room for improvement. Instead identifying bottlenecks in the process and optimizing them, they tend to stick to poor, "do it now" methodologies. The whole project suffered a bit from these people.

    -The worst of the Project Managers had very little understanding of software development management. This is years after being in the industry. It didn't seem like they learned anything.

    Advice to ManagementAdvice

    Be liberal in your thinking, and analyse the process from all point of views. Software development isn't just "do it now, get it done". Identify bottlenecks, eliminate them, and lean up the process as a whole. It feels like a waste in terms of how much talent is getting wasted around here.

    Recommends
    Neutral Outlook
    No opinion of CEO
There are newer employer reviews for Electronic Arts

Work at Electronic Arts? Share Your Experiences

Electronic Arts

 
Click to Rate
or

Your response will be removed from the review – this cannot be undone.