Electronic Arts Reviews

804 Reviews
3.5
804 Reviews
Rating Trends

Recommend to a friend
Approve of CEO
Electronic Arts CEO Andrew Wilson
Andrew Wilson
110 Ratings
  1. 1 person found this helpful  

    Solid at the top, but too many politics

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Producer in Vancouver, BC
    Current Employee - Producer in Vancouver, BC

    I have been working at Electronic Arts full-time (more than 8 years)

    Pros

    Great environment, and most people are just trying to do their best. Benefits and campus are awesome.

    Cons

    A lot of inter-company politics can make it hard to stay motivated sometimes. Also the approach to retaining top-talent is highly misguided, and HR is extremely weak. Trying to get stuff done with lots of central groups means there is always lots of politics and people aren;t honest with each other why things go sideways, so the same mistakes get made a lot.

    Advice to ManagementAdvice

    Get rid of a lot of the middle management and allow successful game teams to make more of their own investment decisions.

    Recommends
    Positive Outlook
    Approves of CEO

Electronic Arts Interviews

Updated 13 Oct, 2014
Updated 13 Oct, 2014

Interview Experience

Interview Experience

56%
22%
21%

Getting an Interview

Getting an Interview

41%
20%
17%

Interview Difficulty

2.9
Average

Interview Difficulty

Hard

Average

Easy
  1.  

    Tools Developer Interview

    Anonymous Employee in Kitchener, ON
    Anonymous Employee in Kitchener, ON
    Application Details

    I applied online. The process took 2 weeksinterviewed at Electronic Arts.

    Interview Details

    Was contacted pretty soon after submitting an online application through the website, and after a quick phone call with an HR person was sent a programming challenge. However, after submitting my solution I was told that, ultimately, the team didn't think my experience matched what they was looking for... which seems like something that should've come up before we proceeded with the test.

    Interview Questions
    • Expectations for programming challenge scope were somewhat vague, but nothing was particularly difficult about the problem itself.   Answer Question
    No Offer
    Neutral Experience
    Average Interview

Electronic Arts Awards and Accolades

Something missing? Add an award
Top 95 Workplaces in the Bay Area, Top Workplaces, 2013
Best Places to Work 2013, Human Rights Campaign’s (HRC) Corporate Equality Index, 2013
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Electronic Arts Locations

Additional Info

Website www.ea.com
Headquarters Redwood City, CA
Size 5000+ Employees
Founded 1982
Type Company - Public (EA)
Industry Media
Revenue $2 to $5 billion (CAD) per year

At EA, we thrive on outrageous thinking. It’s the fuel that inspires the best games in the world. We’re a community of artists, storytellers, technologists and innovators working in one of the most dynamic industries around.

Our creative work environment rewards new and different ideas. It’s an environment that attracts brilliant talent from around the globe. No matter which of our studio locations you join, you’ll feel the energy and support of EA’s global brand, while thriving on our world-class campuses. At EA, the excitement you feel throughout each workday is...
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